Tokenomics

  • Presale
    Raised from the website and people buying $HAZE for a fixed price before the launch.
    This amount = 10% of the total supply:
    -Goes out to everyone who buys into the presale.
    -The cap is ~ 1000 SOL ~ $210kUSD.
    -Purchase cap per wallet is 5 SOL.
    -The presale goes to liquidity pool which is 5% of $HAZE and equal amount of SOL which is approx 50% of the presale raise.
    -The remaining 50% of presale goes towards marketing for the launch.
  • Marketing
    This amount = 30% of the total supply:
    -50% (15% of total supply) available at launch.
    -Remaining allocation locked until promotions and advertising deals are made.
    -Used to work with KOLs.
    -Used for advertising.
    -Used for promotional events.
  • Rewards
    This amount = 5% of the total supply:
    -20% (1% of total supply) unlocked.
    -5% (0.25% of total supply) each month starting end of Jan '25.
    -16 months until fully unlocked.
    Reserved for the community.
    -Used to fund giveaways.
    -Used as rewards for completing tasks as members of the $HAZE community.
  • Liquidity
    This amount = 5% of the total supply:
    -100% used as liquidity pool for people to trade.
    -Matched by the SOL raised during presale.
  • Partnerships
    This amount = 5% of the total supply:
    -100% (5% of total supply) locked until partnerships are signed.
    -Extracted on a per partnership basis.
    -Reserved as back up for Tier 1 centralized exchanges.
    -Improving accessibility for the project.
  • Treasury
    This amount = 30% of the total supply:
    50% (15% of total supply) available at launch.
    -Remaining used as emergency rations in order to provide project stability and longevity.
    -Used for development of the $HAZE project.
    -Used to provide stability to the $HAZE project.
    -Team salaries.
  • Charity
    This amount = 5% of the total supply:
    100% locked.
    Cliffs for token release to charity:
    -5% (0.1% of total supply) each month starting end of Jan '25.
    -50 months until fully unlocked.
    -First charity will be for Children's Cancer,
    Charity HazemanDAO to allow community to choose
    future donation recipients
  • Team
    This amount = 10% of the total supply:
    Split between all the core members involved with the $HAZE launch.
    Cliffs for token release to team:
    -10% (1% of total supply) Goes out at launch.
    -10% (1% of total supply) at end of each month until 100% (10% of the total supply).
    -9 months until fully unlocked.